About us
Starting with a passion for playing games of all types, Bricolage Games rose up out of the desire to create new, innovative games that push creative boundaries and brings together gamers of all levels. From the casual gamer, to the hardcore, Bricolage Games strives to catch the imagination of all those who play. Our ultimate goal is to contribute to the gaming community by bringing together people through fun, memorable, and epic gaming experiences!
Colin Moeller | Game Designer, ArtistComing from humble beginnings, Colin has always understood what it meant to put quality and craftsmanship behind his work. Quickly succeeding into his latest role as a producer for Guild Wars 2 at ArenaNet, he has always embodied the passion and professionalism required for such a position. Skilled in various areas of game development he is able to tackle any task thrown his way. His main area of professional expertise is in marketing, game design, and film production.
He also possesses a zombie unicorn that eats people, and shoots rainbow sherbert ice cream out of its... place. |
Tim Cody | WriterBorn at a very young age, Tim Cody has always harbored a lifelong dream of writing professionally. Now he just harbors a dream of earning any amount of money from his writing. A five-year veteran of Seattle's video game industry and author of many fiction novels, his most recent stint as a writer at Nintendo offered the perfect segue to brag a little bit.
He has heard about Pluto, and he agrees that it's messed up. He will not respond to the name "Arthur." |